Lol at the guy below me
I like how you comment on the inappropriateness of her heels, yet say nothing about the fact her vision is obscured by her hair, that she will have to be careful not to bust out of her shirt, and that she isn't so much wearing a skirt so much as a carefully-placed scarf. Since when did fashion have to be functional?
I really like this piece, especially the contours of her body. It's refreshing to see an artist add folds of skin where the clothing moves the flesh rather than just making the character stick thin (particularly when it's a female), and I love the contours in the musculature of her knees.
Only criticism really is that the folding of the skirt on her right looks al ittle off. Where the lighter blue band attaches to the darker material it looks a little flat, it feels like there should be a bit of thickness to the material, even if it's meant to be quite flimsy. And the fact that that side of her skirt is flayed and her hair is being tousled is also confusing when you consider that the central part of her skirt is just hanging straight down, surely that would be being blown about also? Perhaps being blown flush to her leg a little more?
Other than that I love the shading, particularly on her top. Overall a very aesthetically pleasing piece to look at. :)
Dude I want one!
I love the texture of the hair/fur. My only complaint is that there isn't any shadow being cast by the wireframe, when there are signs of shadow around the side of the creature. Other than that I can't find anything to nitpick at, brilliant piece.
I really like how light and airy this is. The only comment/criticism would be that the lower line of the bed looks a little slanted in that the end on the left of the screen appears to be narrower than the end on the right. That line could lso benefit from being made a little bolder as well I think, and the side of the bed nearest the foreground should be in shadow if the window is the only light source. Likewise, given the direction of the beams of light, the end of the bed on the right should probably be lighter rather than darker, and the shadow from the curtain on the right would probably be more defined.
In terms of perspectve, the line of the back of the chest of drawers doesn't follow the one set by the top of the bed, so it looks as though either the wall is very uneven, or there is a chunk missing from the back of the drawers.
Sorry if all that seems so critical, just trying to be constructive with it though. Otherwise, I live the way you've shaded the folds in the bedding and the curtains so delicately and realistically. And I thought the lines of your character in your other recent submission were very clean and crisp. I shall have to look out for this flash submission. :)
thank you, i will reconstruct this background. a nice help from you.many thanks!
do you mind sending you a PM after submitting the flash. thanks!
You managed THAT...
... in three and a half hours? *twitch*
It's so gorgeous, the flow of the lines, the texture of his skin, and I especially like how smooth you made his horns. The only thing that feels slightly off is the skin on his upper back across his shoulders. The line where his right arm meets his torso looks a little out of place somehow, and the direction that the scales twist in looks a little at odds with the flow of the rest of the image.
That's only a tiny thing though, other than that it's beautiful. :)
I love how you can look at any part of this image and it may appear to be an obscure curly bit, but then you follow it and realise it's a horn, or a limb, or the straggly leg of a smoke-horse-thing. I wish I had the patience to produce pieces with such rich detail in them. Reminds me of a mythological version of Giger almost. Keep up the awesome work :)
Thank you really much!
Is this Littlefoot?
... The cute little thing from the Brackenwood series? If not, he's still a cute little fluff ball. I especially like the detail in the grass and the tree bark. Would like to see more pics of this character.
Nice and dreamy
I really like the details in this; the highlights in the path, the shading in the tundra at the sides, and especially the way you made the clouds look fluffy by using complicated shading to show the light.
The only criticism I can really give is that the hill in the background looks too plain. The path automatically draws your eye to the centre pont of the canvas and when it gets there the greeny blob is a bit of an anti-climax. I appreciate it's meant to be in the distance so it's difficult to really put any detail into it, but perhaps try some bold, clashing shadows, or perhaps some vague lines that suggest vegitation or animals?
Otherwise I really enjoyed letting my eye wander over this piece, excellent work. :)
Yeah, I probably should have put in some more detailed trees. or maybe a cliffside.
Cute, yet oddly creepy
I love that you gave him individual scale-type things in the close up version, and that you made his head and back so spiney and intricate rather than just being uniformal. I think he'd be a good character to possibly make a cartoon strip out of, though his lack of limbs might make that a bit difficult.
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